I know this seems more of a femdom game, but are there any paths where you could charm the women into some fun or convince them to let you past or let you go by being flirty and a little dom-ish yourself, or are there plans to add something like that? I played through a lot of the game I feel like, and absolutely love the game, but I felt that something like that would fit well in several of the scenes.
What am I missing...? Most of the options seem to leave me still waiting in the lobby area. I can ask about the dress code, and if I refuse I warp to some corridor for some reason, or if I accept I get railroaded into some other sudden and unexplained thing. Or I can attempt to walk past Esme multiple times, which gives different options each time for some reason, and mostly leads to similar confusion... Who the heck is 'M'? Why can't I just wait for my interview...?
Well, firstly, I can assure there is a path to mostly just waiting for your interview--although your character could potentially dress and get into the spirit of things. However, we have it setup so that the first time you attempt to walk past Esme, she stops you, and there are other options you can explore (and some of those will come in handy for various endings); if you attempt to walk past her a second time you will be presented with at least two options, and we have an update coming soon that might affect how many of those there are and exactly where to go, but if I may hint: maybe try distracting Esme? -Jess (Update likely coming this week)
still missing ending 2 (I though I did all paths) also ending 6 and 7 are the same but different codes strange And bug: you can input multiple time the same code to unlock the terminal
ahh! You're absolutely right! I didn't protect the computer terminal against multiple entries!! Good catch my friend.... I'll have to think on how to code that. Oh, and there is an ending 2 ;) but it's not easy to reach! -Jess
On twine you should be able to use a variable to store what codes are entered and check if the new one is not in the list before validating it (you might need to code some javascript for that tho)
I might try to void it from the user input array upon checking, then check the array again for the item. That should catch repeat entries....right? (I'll test it obviously)
I have retried both the itch.io online and the downloadable instances. That key fix seems not to want to work or perhaps it was fixed and not rolled out to the sites perhaps?
The version I am playing in the browser right now recognizes correct access codes, identifies duplicate entries and denies access, and rejects invalid codes and denies access... I can't reproduce your error, what version are you playing? (They have date codes)
For every entered code, the system checks to see if the source list contains the code, then it checks the list of already validated codes. If the code is both valid and not contained in the validated code array, it's added to the validated code array, and the count of valid codes is incremented. If a code is valid and duplicate, the count is reset to 0, which denies the user access. I did it this way so that users can see which codes are invalid, because I thought some people might make spelling mistakes.
Hmmmm something worth me checking into. There are certain passages that only appear once you've found the key, and the key-state will _not_ save between restarts of the game. I will try to look into this sometime before Tuesday -Jess
Finding the key definitely unlocks some special passages, but sometimes in places you might not expect. We've edited and updated the game, and you'll need to key to access one of the endings ;) -Jes
Seems like something is bugged,but i tried every option and cant use key absolutely,when i reach top floor there is hint to find key in bookshelf,but even with key happens that there is no option to unlock door
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I know this seems more of a femdom game, but are there any paths where you could charm the women into some fun or convince them to let you past or let you go by being flirty and a little dom-ish yourself, or are there plans to add something like that? I played through a lot of the game I feel like, and absolutely love the game, but I felt that something like that would fit well in several of the scenes.
What am I missing...? Most of the options seem to leave me still waiting in the lobby area. I can ask about the dress code, and if I refuse I warp to some corridor for some reason, or if I accept I get railroaded into some other sudden and unexplained thing. Or I can attempt to walk past Esme multiple times, which gives different options each time for some reason, and mostly leads to similar confusion... Who the heck is 'M'? Why can't I just wait for my interview...?
Well, firstly, I can assure there is a path to mostly just waiting for your interview--although your character could potentially dress and get into the spirit of things. However, we have it setup so that the first time you attempt to walk past Esme, she stops you, and there are other options you can explore (and some of those will come in handy for various endings); if you attempt to walk past her a second time you will be presented with at least two options, and we have an update coming soon that might affect how many of those there are and exactly where to go, but if I may hint: maybe try distracting Esme? -Jess
(Update likely coming this week)
still missing ending 2 (I though I did all paths)
also ending 6 and 7 are the same but different codes strange
And bug: you can input multiple time the same code to unlock the terminal
ahh! You're absolutely right! I didn't protect the computer terminal against multiple entries!! Good catch my friend.... I'll have to think on how to code that.
Oh, and there is an ending 2 ;) but it's not easy to reach!
-Jess
On twine you should be able to use a variable to store what codes are entered and check if the new one is not in the list before validating it (you might need to code some javascript for that tho)
I might try to void it from the user input array upon checking, then check the array again for the item. That should catch repeat entries....right? (I'll test it obviously)
Should be all fixed now! We did a BUNCH of edits to both coding and writing. Check them out! ;) -Jess
I have retried both the itch.io online and the downloadable instances. That key fix seems not to want to work or perhaps it was fixed and not rolled out to the sites perhaps?
The version I am playing in the browser right now recognizes correct access codes, identifies duplicate entries and denies access, and rejects invalid codes and denies access... I can't reproduce your error, what version are you playing? (They have date codes)
For every entered code, the system checks to see if the source list contains the code, then it checks the list of already validated codes. If the code is both valid and not contained in the validated code array, it's added to the validated code array, and the count of valid codes is incremented. If a code is valid and duplicate, the count is reset to 0, which denies the user access. I did it this way so that users can see which codes are invalid, because I thought some people might make spelling mistakes.
-Jess
Even finding the key doesn't let me unlock the door, is that a bug?
Hmmmm something worth me checking into. There are certain passages that only appear once you've found the key, and the key-state will _not_ save between restarts of the game. I will try to look into this sometime before Tuesday -Jess
Finding the key definitely unlocks some special passages, but sometimes in places you might not expect. We've edited and updated the game, and you'll need to key to access one of the endings ;) -Jes
Seems like something is bugged,but i tried every option and cant use key absolutely,when i reach top floor there is hint to find key in bookshelf,but even with key happens that there is no option to unlock door
You cannot access the doggie door without tripping an alarm without the key. There is an ending that can only be accessed this way and one other way